dragonZone: Battleships
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Game Period: 01-Jun-2021 00:00:00 to 31-Jul-2021 23:59:59 AEST
Play Battleships. Sink the enemy ships before they sink you!
On your entry to the game you will be asked to create a playing area with a number of sea tiles. Your playing field is a grid 20 x 20 sea tiles making a total number of 400 possible areas you can target in your game of Battleships. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a sea tile and see whether you have make a hit. There are a number of different sea tiles that will be revealed when you take a shot at your playing area . It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
You only receive points for a hit on a ship. Alas, shots that miss a target offer no reward. As a clarification, ships may appear diagonally, vertically or horizontally.
Prizes are on offer for playing in the game. A pathtag featuring the design of the game will be rewarded in two different categories.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
A qualifying hide is a geocache that meets the following criteria:
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
On your entry to the game you will be asked to create a playing area with a number of sea tiles. Your playing field is a grid 20 x 20 sea tiles making a total number of 400 possible areas you can target in your game of Battleships. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a sea tile and see whether you have make a hit. There are a number of different sea tiles that will be revealed when you take a shot at your playing area . It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
You only receive points for a hit on a ship. Alas, shots that miss a target offer no reward. As a clarification, ships may appear diagonally, vertically or horizontally.
Prizes are on offer for playing in the game. A pathtag featuring the design of the game will be rewarded in two different categories.
- All Total Destruction Winners: Those who destroy all of the ships on their playing field.
- Positions on the Points Ladder. Positions 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 then every 5th position until the number of pathtags rewards has been exhausted
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
- The geocache is listed at Geocaching Australia
- The geocache was hidden and published prior to the game commencing
- The geocache was logged on the Geocaching Australia website during the game period
- The geocache was physically found by you during the game period
- The geocache is not owned by you
- The geocache has not previously been found by you during the game period
- The geocache is one of the following types:
- Burke and Wills
- Traditional
- TrigPoint
- Augmented Reality
- Beacon
- Gadget
- GeoArt
- Multi-cache
- Night Cache
- Podcache
- Reverse
- Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
- The geocache is listed at Geocaching Australia
- The geocache has a hidden date after the game has commenced
- The geocache was published on the Geocaching Australia website during the game period
- The geocache has a container size of small, regular or larger (Note: A regular geocache has a volume of 1 liter or more)
- The geocache is one of the following types:
- Moveable
- Traditional
- Augmented Reality
- Beacon
- Gadget
- GeoArt
- Multi-cache
- Night Cache
- Podcache
- Reverse
- Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.