A quick Wilberforce multi Wilberforce, New South Wales, Australia
By teamMerlin on 28-Dec-16. Waypoint GA9158

Cache Details

Difficulty:
Terrain:
Type: Multi-cache
Container: Micro
Coordinates: S33° 33.714' E150° 50.335' (WGS 84)
  56H 299391E 6284325N (UTM)
Elevation: 17 m
Local Government Area: Hawkesbury City

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Description

2016/17 Summer Scavenger Series cache

At the posted coordinates you will see a "WELCOME TO WILBERFORCE" sign.

  1. There are four large numbers on the sign - lets call this number ABCD
  2. On the bottom of the sign with a dark blue background are three words, let the number of letters in the third word be E

To find the coordinates of GZ:

  1. Add (B-A)(E-A) to the Southling
  2. Add AD to the Eastling

Hints

Unatvat ng gur onpx bs Percr zlegyr
ROT 13: ABCDEFGHIJKLM
NOPQRSTUVWXYZ
Decode

Logs

06-Mar-19
Out and about with thomo31 today on a caching hunt, in fact no problem finding this one, all good.
Thanks for the cache.
 
06-Mar-19
Out caching with rogerW3 today. We had already solved the puzzle so just needed to find the best place to park. Easier than we thought! A quick find by rogerW3. TFTC
 
26-Jan-19
On the way home after Australia Day with the family in the Hawkesbury stopped for the info. Depends on where it sends us whether we go after it. After working it out it showed an area on my way home. The cache was soon in hand. Diolch
 
30-Dec-18
Did the homework yesterday & figured it out at home so today it was very hot again and unable to do yard jobs so came this way to complete some drive buys caches. this was the first of them.
Also, today I wanted to find this multi-cache for the Journey or Destination - Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
1.Dirt. The ground beneath the ground tile is just plain old brown dirt.
2.Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
3.Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
4.Start. A concrete ground tile that has a blue map marker.
5.Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills, Moveable (you will qualify only once for a find on a moveable geocache), Traditional, TrigPoint, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia, The geocache has a hidden date after the game has commenced, The geocache was published on the Geocaching Australia website during the game period, The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more), The geocache is one of the following types:, Moveable, Traditional, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
So, A BIG thanks for the multi-cache and the location of it. TFTC / TFTH / SL Clan Griffin
 
04-Aug-18
Thank you. Being newbs, we've learnt that we really need to practice how to enter/interpret co-ordinates. Laughing
 
13-Jan-18
#GA2288 - 14:05; When the States of the Nation game began, a plan was hatched for a group of ACT cachers to take a trip north to the Hawkesbury on a scavenger raid. As time passed the group's numbers dwindled, but with a bit of work solving puzzles and a few things rescheduled, our merry band comprising andrewbt, Sol de lune and I set off on a damp Canberra morning to try our hand. A recent visit to Canberra by cachers from this area provided an added incentive, so we could repay the karma points we gained from their visit. A successful day it turned out to be with 56 finds and only three DNFs. Despite making a basic mistake when I misread my own writing, the error was quickly spotted and we were soon at the correct GZ and had the cache in hand. TFTC teamMerlin Very HappyClan Cerberus
 
13-Jan-18
Would have been a quick find, but the ol....'can't read our own hand writing trick'....tripped us up. Sorted that out eventually and then headed back to a familiar area. That'll learn us....

Thanks TeamMerlin....we do enjoy a quick multi, but it wasn't to be on this one today. EmbarassedEmbarassedEmbarassed
 
13-Jan-18
27 of 55 today. Yeah, it was quick, apart from a transcribing issue! But we found it, right behind we did the calculations.

TFTC TM!
 
25-May-17
When we were planning our trip we knew we would be pushed for time so selected a few GCA caches that would fill in gaps in our statistics. This was one such cache.

The data was spotted as we drove by so we completed the calculations while waiting for our coffee. We were delighted to find it was close by so clutching our coffee we headed towards gz. As we approached we were slightly concerned as the object mentioned in the hint appeared to be in poor condition. After a short search we spotted the cache, well disguised and it was in very good condition.

Thanks TeamMerlin for an enjoyable little multi.
 
28-Jan-17
Had a little help from phlphotos on this one. i did the maths, but Sir Phil just expedited matters to make the find a bit quicker.
 
24-Jan-17
This took a little longer than it should have as I thought the brackets meant times by each other and could get to my GZ!?!

TFTC.
 
01-Jan-17
Stopped at the listed coordinates and got the 5 numbers while sitting in the car. Got some figures and plugged them into the GPSr took note of the direction had to go then started on the way. Got to about 60 metres away but thought is it in there then spotted the hint oh well it must be. So headed over to GZ. Didn’t spot it straight away only when I turned around. Signed the log and replaced as found. Thanks for the multi teamMerlin
 
30-Dec-16
I mow the ground here, think the CO knows it, anyway spent the morning mowing and completed half the block before mower issues stopped me. I went home to rest and recover from the heat. Sat down at the laptop and worked out GZ for this multi and realised I had been right beside it whilst mowing.
Not like the first to find I at least had a clear path to GZ when I went to sign the log this afternoon.
 
Needing another piece for the Summer Scavenger Series 2016.
Worked out the needed multi and was soon able to get the GZ coordinates and head into Wilberforce and made a quick claim of the cache.
Nice FTF.
TFTC Team Merlin
 
28-Dec-16
All good to go
 
Hawkesbury (C) - dragonZone
166.00 164.94
9.00 6.00
dragonZone Points
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