y's Long Legs Bridgewater, South Australia, Australia
By 2y'stassies on 03-Dec-18. Waypoint GA13297
Cache Details
Difficulty: | |
Terrain: | |
Type: | Moveable |
Container: | Micro |
Coordinates: | S35° 0.869' E138° 46.535' (WGS 84) |
54H 297036E 6123089N (UTM) | |
Elevation: | 402 m |
Local Government Area: | Adelaide Hills |
Description
Logs
I returned today in better weather for a serious look for this cache. Unfortunately while I did find the other nearby cache that had evaded me previously, a 15 min pretty thorough search left me empty handed again in this case.
Put out while we collected a few recently hidden caches.
Found waiting patiently by the garage door with a mottled collection of moveables all hoping for an adventure. Will be off and out soon.
We've had a collection of moveable caches for way too long, apologies to the cache owners, so have passed them on to another team to take with them on an expedition, happy travels
Some last minute finds in the summer game to give us the chance to hopefully grab some points. These caches arrived unexpectedly on the last day for the triple points, we'll move them on again asap. TFTC
Dropped off close to another caching team
At the Dino party that is happening at the TB hotel. With three friends.
Back out with a mate. The geograndsons had fun hiding the dino.
Visiting the resort for moveables
Found on a caching run down the coast.
Many thanks 2y'stassies for publishing this cache and adding to our geocaching experience.
Tassie Trekkers are now a locationless geocache we have published a 'Geocacher cache' - Travelling Trekkers GA10932 - so if you spot us in your area sign our log book and receive a code word to earn yourself a
Have you joined a clan? Enhance your geocaching experience by joining a clan and being a part of the Dragon Zone. Choose a team Gold - Griffin, Green - Phoenix, Blue - Cerberus or Orange - Minotaur. Earn trophies and rise through the ranks from Dragon Fodder to Ruler of the Universe.
Rated: for Overall Experience
Out and about on a beautiful Tassie summer day. Over the last few weeks we seem to have collected up a few moveable caches and decided today was the day to get them all back out again. Happy travels little dinosaur
A quick find on a beautiful Tassie summer morning. Needed a find today to fill a gap on our DZ calendar, making progress but still a few gaps to fill, maybe a project for 2019! We'll get this one back out again asap. TFTC
Ready to travel again. In a quiet rest area with a couple of friends
Just part of the dinosaur herd/pack/cluster/stampede that we spotted at the Mystery Santa event at Dodges Ferry. TFTC
Found this cache while out and about today
Journey or Destination
Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills
Moveable (you will qualify only once for a find on a moveable geocache)
Traditional
TrigPoint
Augmented Reality
Beacon
Gadget
Multi-cache
Night Cache
Podcache
Reverse
Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date after the game has commenced
The geocache was published on the Geocaching Australia website during the game period
The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more)
The geocache is one of the following types:
Moveable
Traditional
Augmented Reality
Beacon
Gadget
Multi-cache
Night Cache
Podcache
Reverse
Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
Journey or Destination
Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills
Moveable (you will qualify only once for a find on a moveable geocache)
Traditional
TrigPoint
Augmented Reality
Beacon
Gadget
Multi-cache
Night Cache
Podcache
Reverse
Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date after the game has commenced
The geocache was published on the Geocaching Australia website during the game period
The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more)
The geocache is one of the following types:
Moveable
Traditional
Augmented Reality
Beacon
Gadget
Multi-cache
Night Cache
Podcache
Reverse
Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
With a name like this I was expecting a spider but it was a much friendlier creature, it even waved to me.
Long legs went for a drive to the Huon, missed out on cherries (orchard not yet open) but scored some raspberries. Left as a surprise near the shed.
Added to the table at the Moveables are here event at Riverside this evening. Happy travels little y's Long Legs.
Another new moveable to find. Made a joint FTF with other attendees of the Moveables are Here event in Launceston. TFTM
Rated: for Overall Experience
One of several moveables we spotted at our Event today. Joint *FTF*
Many thanks 2ystassies for publishing this cache and adding to our geocaching experience.
Tassie Trekkers are now a locationless geocache we have published a 'Geocacher cache' - Travelling Trekkers GA10932 - so if you spot us in your area sign our log book and receive a code word to earn yourself a
Have you joined a clan? Enhance your geocaching experience by joining a clan and being a part of the Dragon Zone. Choose a team Gold - Griffin, Green - Phoenix, Blue - Cerberus or Orange - Minotaur. Earn trophies and rise through the ranks from Dragon Fodder to Ruler of the Universe.
Rated: for Overall Experience
This fine summer's evening attended geocaching australia event: The Moveables are Here!!, graciously hosted by Tassie Trekkers. Was fortunate to make it to the event as was not working and I only noted that it was going to be held on the previous evening - almost missed it. So many moveables in the one spot, roughly 150 in attendance. Nothing for it but to record a couple of notebook pages full of numbers. A very cute little long legger found among others on the table, a joint *FTF*.. thanks..!!
Rated: for Overall Experience