A Night Cache Primer Devonport, Tasmania, Australia
By 2y'stassies on 02-Jan-17. Waypoint GA8427
Cache Details
Difficulty: | |
Terrain: | |
Type: | Night Cache |
Container: | Regular |
Coordinates: | S41° 10.474' E146° 19.555' (WGS 84) |
55G 443458E 5441645N (UTM) | |
Elevation: | 29 m |
Local Government Area: | Devonport |
Description
This cache is designed to be a straightforward introduction to night caching.
Night caching is a very enjoyable variation on the caching that most of us normally experience. It is like a multi-cache where the waypoints are marked in a different way.
As the name suggests, night caching needs to be completed at night. It requires a torch with a bright beam so that the cachers can follow a series of reflective markers as they walk around an area. The end of the walk is indicated by a special marker and a physical cache is located at or very close to that point. The night cache is completed by signing the logbook as normal.
Some night caches are quite complex and extend over distances of 1 to 2 kilometres. In open terrain, the markers can be 100 to 200m apart. In less open areas, the markers are closer together. Some night caches have markers which reflect different colours which tell the cacher extra information (eg red might mean "don't come this way, go another way", whilst green might mean "you are on the right path" - the meaning of each colour is described in the cache description). Some night caches can take upwards of 90 minutes to complete.
This night cache is a very straightforward introduction.
- It is suggested that each person in a group has a suitable torch - larger areas can be scanned in a shorter time.
- Parking is provided at S41 10.505 E146 19.577 in the carpark for the Splash Aquatic Centre
- The markers reflect a silver colour when a torch shines on them
- The markers are placed quite close together so that if the cacher misses one, they will probably get back on track quickly rather than having to go back to the previous found marker.
- The distance from start to GZ is only about 200m away - that achieves the aim of this being an introductory night cache without having to complete an extended walk.
- There are 8 markers along this walk and that includes the final markers at GZ. However you might find less than 8 markers if you inadvertently skip a marker along the way.
- Go to the published coordinates.
- Then shine your torch around slowly and see if you can detect the first marker (it is about 25m away and about 1.5m off the ground).
- When you see the single marker, walk to that point and then repeat the procedure.
- The markers will guide you towards GZ.
- GZ is indicated by three markers close together
Depending on the feedback obtained, other night caches may be placed in the future but they will a little more demanding than this one. We hope you enjoy the experience.
PS Do not confuse possum eyes for our reflective markers - if you do, the pesky possums will lead you astray.
Hints
Gur pnpur vf ybpngrq irel pybfr gb gur TM znexref va n pbzzba fglyr bs uvqr. |
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Decode |
Logs
As this seems to be the only night cache around (the others being Burnie and Hobart), we set off looking for the firetacks.
I lost count after about 4 but continued on. One of the reflectors looks like it has been burnt as we could hardly make out where it was.
Cache found in good condition given the amount of soil on top.
Thanks for the primer cache!
ℹ️
Find#238
Find(GCA)#3
Find (Total)#241
Search/SL Time=20M/20:00
Today Found/DNF=7/2
Today Found/DNF (GCA)=3/0
Device= S24 (Exynos)
This is my first night Cache ever in geocaching surprised it hasn't been found in like four years had confusion with the trail markers but there is a tree with three of them surprisingly.
Thanks for the hide.
I was a challenge for sure but I managed to find my way to ground zero where a simple find was made, I would loved to have done this in the dark but I don’t think I’ll be back to this area for a fair while.
TFTC
And what better tutors than the CO’s who simplify things to teach us and lead us down the right path.
This was a different type of reflector but most effective, and the path was relatively flat and not too long, making it a very pleasant experience.
Thanks for another unique experience 2y’stassies
All ready to go again.
Torch was not all that good, fortunately it was not too dark. Found cache without too much trouble. However cache was located in open and uncovered, albeit it was still in GZ.
Log book was missing.
Even though we did this not totally as it was intended it is still a good hide and fun cache. Our first night cache and we can see the concept of what is required.
We are currently doing a virtual trophy for verbosity, hence the long logs! We are enjoying participating in the States of the Nation games which are currently running from 16 December 2017 until 21 January 2018.
States of the Nation is a real and virtual geocaching scavenger hunt where your home state will compete against other Australian states to find and hide geocaches. Over the 5 week course of the game there will be hundreds of scavenges that you can track down, find and convert into points for your state. Some scavenges will be easy. Some scavenges will be tough. Some scavenges may be impossible. Don't despair. You are not competing just for yourself; you are competing as a state.
There will be a number of scavenges released on a weekly basis but each scavenge will remain until the end of the game. This means even if you decide to join the game part way through, the early scavenges are still available for you to claim. Scavenges will require you to find a geocache, hide a geocache, attend an event or do something else completely different. The game focuses on all aspects of geocaching and so all cache types, sizes, terrain and difficulty will be up for scavenging. TrigPoints, Events, History, Virtual, Webcam, Podcache and Locationless geocaches are all scavengable, so you're not just looking for a box under a bush. Each week there will be a mix of physical, non-physical and locationless geocaches so even if you are not in a geocache rich area, use the locationless component of scavenger series to get out, find something to log and gain points for your state. If you watch the scavenges as they are released you might also spot the 'not so hidden' patterns and plan for future weeks of the series.
Hiding geocaches will also be a large part of the scavenger series, but please remember this is a game of geocaching and geocaches that you hide should be long lasting, be of good quality and you should be proud of what you hide. Please avoid hiding a geocache just for the day so your state can find it before you archive it. Geocaches that exist for a short period of time may result in any claims on that geocache being disqualified. Play creatively, but also play fairly. More geocachers hiding more geocaches makes for more geocaching fun.
A very straight forward night cache and definitely the easiest we have done.
Did a few swaps.
An enjoyable experience and a nice lead in to night caching for our helpers. The dogs were keen to go hunting and took a bit of controlling in this area ripe with possums and wallabies.
Thanks.
Thanks for another great cache.
This was our last GCA for the day. Thanks 2y'stassies, time to put the feet up and have a rest.
For the record, I would be happy to have a few more night caches around
We found the required starting point easily and had no trouble following the trail of reflectors. Once at the final markers the well stocked cache was quickly found.
Many thanks 2y'stassies for an excellent night cache that we didn't get lost on. As the log book was blank we will claim [*FTF*] @ 21.05hrs.