Albatross Ebenezer, New South Wales, Australia
By Splitty Miller JJCC on 26-Aug-16. Waypoint GA8438

Cache Details

Difficulty:
Terrain:
Type: Traditional
Container: Micro
Coordinates: S33° 31.193' E150° 53.700' (WGS 84)
  56H 304503E 6289092N (UTM)
Elevation: 26 m
Local Government Area: Hawkesbury City

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Description

Released as part of the GeosportZ 2016 our first Traditional GA cache.

Albatross (also called a double eagle), a score three-under-par on a single hole, in professional play. 

This can be done with a hole-in-one on a par-4, two shots on a par-5 (most common), or three shots on a par-6.

 

Cache located near the bounday fence of the Hawkesbury Waters leasure Park and golf course.

Look for the hidden cache a quick and easy find.

Please return as found.

 

 

Hints

Oruvaq gur gryrtencu cbyr
ROT 13: ABCDEFGHIJKLM
NOPQRSTUVWXYZ
Decode

Logs

06-Mar-19
An easy find in a somewhat unusual container, all good. Now I understand the albatross in the name!
Thanks for the cache.
 
30-Dec-18
After coming this way yesterday & completed some homework at home for a couple of multi and a Unknown or Mystery caches and today it was very hot again and unable to do yard jobs so came this way to complete some drive buys caches. this was the fourth of them.
Also, today I wanted to find this cache for the Journey or Destination - Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
1.Dirt. The ground beneath the ground tile is just plain old brown dirt.
2.Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
3.Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
4.Start. A concrete ground tile that has a blue map marker.
5.Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills, Moveable (you will qualify only once for a find on a moveable geocache), Traditional, TrigPoint, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia, The geocache has a hidden date after the game has commenced, The geocache was published on the Geocaching Australia website during the game period, The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more), The geocache is one of the following types:, Moveable, Traditional, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
So, A BIG thanks for the cache, I must say a very interesting one and the location of it. TFTC / TFTH / SL Clan GriffinClan Griffin
 
06-Jun-18
Arrived at GZ and heard a rustle nearby so a quick find. Signed log and returned as found. TFTC
 
14-Jan-18
#GA2320 - 09:30; Day two of the Macquarie mayhem cache hunt with Sol de lune and andrewbt. After a big day one with 56 out 59 finds, we were optimistic about another successful day two. A few cold ones, a few logs and a few more claims for the States of the Nation game set the scene for a good night's sleep and a spring in our step as we packed up and hit the trail again today. Hope the CO's are enjoying all the Karma points rolling in as we get through our logs Whistle. Nice to grab another trad among heaps of puzzles here. Checked the obvious spot, then read the hint before homing in on the cache a couple of metres away. TFTC Splitty Miller JJCC Very HappyClan Cerberus
 
14-Jan-18
A few walks today, mixed in a few quick finds....always like that. No problems here and our names were soon in the log book.

Thanks again Splitty Miller JJCC...
 
14-Jan-18
3rd of 35 today. Nice easy find on the way around the northern parts of the area

TFTC SMJCC!
 
11-Jan-18
Enjoying our drive around the area picking up a cache or two as we go. Very Happy
Nice little cache. Thanks. This find will come in handy for the SoN game.
 
15-Jul-17
The boys were into the cache...I was more interested in the horse.
 
15-Jul-17
Found with geodad and sister. We had a ball!
 
15-Jul-17
We picked up this one a week or more ago after the event at Tizanna's. A girl on a horse was parked across the road. We made out like we were concerned citizens picking up rubbish...which was rubbish in itself.
 
01-Jan-17
Another cache where the CO helped me by looking up the coordinates for me. I actually entered them incorrectly into my GPS, and ended up 80m away. There was nowhere for a cache at that spot, so I checked the coordinates, entered them correctly the second time, and made an easy find.

I thought from the name that this one might be Monty Python related, but it turned out to be golf.

Thanks Very Happy
 
22-Oct-16
Went out to the CITO event but found out it was called off decided to get this one as the coords had been amended. Parked nearby and walked to GZ & an easy find was made. Pulled the log out to sign and walked down the road a bit as it seemed that it was peak hour here with 6 utes going passed while I was signing or trying to replace the cache. Thanks for the cache Splitty Miller JJCC
 
20-Sep-16
Noticed the updated coordinates and on the way home decided to grab this relatively new cache. Like the container and nice and quite with no muggles about...an easy find.
TFTC Splitty Miller JJCC
 
15-Sep-16
using Zalgariath's coordinates it was a quick and easy find
 
13-Sep-16
Woo hoo! After giving up and driving away I happened to spot a suspicious spot given the cache description about 80m away from GZ. Sure enough CIH in 5 seconds! Very Happy FTF signed and a new set of coords taken, I'll add them to this log. Cheers! Made the drive worth it, great little container!
 
13-Sep-16
Bugger! Drove out to hunt this one with no luck. Hunted all behind GZ but couldn't spot a container, only snail shells and leaves. Hate missing an FTF but running out of light and had to move on
 
Neighborhood watch works well here muggles are watching you.
All good to go and discover now but you may be watched.
 
Good to go for
 
Hawkesbury (C) - dragonZone
131.50 121.50
3.00 0.00
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