My Green Car Trevallyn, Tasmania, Australia
By
Gwawr on 21-Dec-16. Waypoint GA9055
Cache Details
Difficulty: | |
Terrain: | |
Type: | Moveable |
Container: | Micro |
Coordinates: | S41° 25.321' E147° 6.934' (WGS 84) |
55G 509657E 5414386N (UTM) | |
Elevation: | 5 m |
Local Government Area: | West Tamar |
Description
Logs
Had to go to Launceston today for a family event today so took the remaining caches that had landed on our doorstep and tried to get them all back out again
This moveable cache was one of a group in a bag that arrived on our doorstep. This will help our tally in the Blitz game we hope, moving them all out again will be a big job but all part of the fun. We'll get them out again in the next couple of days. Thanks for the cache
Found a bag of moveable's today in the hands of DEZ055. Signed these after our walk along the Dooleys Heritage Trail. TFTM
Found this whilst out and about with Trimbletas in search of GCA caches to get us on the board for the blitz games. TFTC
Received from old mate at Geilston Bay....many tftc...cheers ST.
Rated: for Overall Experience
Hi Gwawr...a quick find in the Trevallyn Reserve...tftc...cheers ST.
Rated: for Overall Experience
Handed to Tassie Trekkers at a family catch up.
Once again this hider has made a typing error which seems to be an occuring theme.
The posted location is in paddocks, so have updated coords to match the nearby moveables hidden at the same time and in the same spot??
Its not too hard to check the map location when you post moved coords...but obviously too hard for some.
The posted location is in paddocks, so have updated coords to match the nearby moveables hidden at the same time and in the same spot??
Its not too hard to check the map location when you post moved coords...but obviously too hard for some.
Found with his little friend, hopefully they will keep travelling together.
Rated: for Overall Experience
One of the moveables exchanged at a rendevous with whitewebbs at Oatlands.
Many thanks Gwawr for publishing this cache and adding to our geocaching experience.
Tassie Trekkers are now a locationless geocache we have published a 'Geocacher cache' - Travelling Trekkers GA10932 - so if you spot us in your area sign our log book and receive a code word to earn yourself a
Have you joined a clan? Enhance your geocaching experience by joining a clan and being a part of the Dragon Zone. Choose a team Gold - Griffin, Green - Phoenix, Blue - Cerberus or Orange - Minotaur. Earn trophies and rise through the ranks from Dragon Fodder to Ruler of the Universe.
Rated: for Overall Experience
A day out for double points started on the Paradise Peninsula, Sandford then down to Tasman Peninsula and off to the middle of Tasmania to Tunbridge, (well almost) and back to Oatlands for tea with muggle Mum and Tassie Trekkers. That was foiled due to everything being shut on the public holiday. Had to resort to a monte carlo biscuit and thermos coffee! Good to catch up with family and swap some moveables. Now headed North.
A chance encounter with the last finder led to finding this cute moveable. TFTM
Rated: for Overall Experience
Hi Gwawr
Found researching caches
Sainted at 0915 hours
Happy New Year
TFTC and cheers
OldSaint
Found researching caches
Sainted at 0915 hours
Happy New Year
TFTC and cheers
OldSaint
Rated: for Overall Experience
passed on to me by DaryVafder at the Launceston CITO. Taken south
Rated: for Overall Experience
After a bit of a search found this one and another moveable will move along soon
Rated: for Overall Experience
A trip up the West Tamar Highway to Redbill Point Conservation Area.
I wasn't planning on geocaching today but ended up find eight moveable caches along the track that I was walking...so I will be busy walking some more to move these guys along!
Thanks for letting us play with your green car. It's always a bonus when you get to sign the log on a moveable
Thanks for letting us play with your green car. It's always a bonus when you get to sign the log on a moveable
Rated: for Overall Experience
One of several moveables we spotted at our Event today.
Many thanks Gwawr for publishing this cache and adding to our geocaching experience.
Tassie Trekkers are now a locationless geocache we have published a 'Geocacher cache' - Travelling Trekkers GA10932 - so if you spot us in your area sign our log book and receive a code word to earn yourself a
Have you joined a clan? Enhance your geocaching experience by joining a clan and being a part of the Dragon Zone. Choose a team Gold - Griffin, Green - Phoenix, Blue - Cerberus or Orange - Minotaur. Earn trophies and rise through the ranks from Dragon Fodder to Ruler of the Universe.
Rated: for Overall Experience
This fine summer's evening attended geocaching australia event: The Moveables are Here!!, graciously hosted by Tassie Trekkers. Was fortunate to make it to the event as was not working and I only noted that it was going to be held on the previous evening - almost missed it. So many moveables in the one spot, roughly 150 in attendance. Nothing for it but to record a couple of notebook pages full of numbers. A very cute little car found among others, parked up at Riverside.. thanks..!!
Rated: for Overall Experience
This cache will be attending the GA13289 The Moveables are Here Event 3.12.18 at the Tail Race, Riverside. Please don't look for me yet as I am hitching a ride!
Hi Gwawr
Arrived at the event early and Sainted this cache at 1150 hours
TFTC and cheers
OldSaint
My FINDS: GCA 3342; GC 3575; Tot 6917
Arrived at the event early and Sainted this cache at 1150 hours
TFTC and cheers
OldSaint
My FINDS: GCA 3342; GC 3575; Tot 6917
Rated: for Overall Experience
Found at the Snug moveable meet along with many other moveables. What a busy time I will have logging all these moveables. I found four moveables at Evandale and bought these along for the ride. Other people bought many more though! Everyone had a great time. Today’s event will help everyone in their position on the ladder for the summer game. The game is described below
TFTC
Stainless Steel Rat
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never quite sure whether it's a DNF because you can't spot it or it's been moved along.
TFTC
Stainless Steel Rat
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never quite sure whether it's a DNF because you can't spot it or it's been moved along.
Found at one of the two events I attended today.
A good turn out by the die-hards to find all these trackables and movables.
A great time had by everyone! I left it on the table.
Thanks!
A good turn out by the die-hards to find all these trackables and movables.
A great time had by everyone! I left it on the table.
Thanks!
I found this along with loads of others at this mornings GCA event Snug moveable meet (GA13269)
A quick event that was tied in with a nearby GC event that was scheduled after this. Coming at the start of the new
summer games also allowed the attendees to rack up a few points for the Journey or Destination Game (information
below)
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing
field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or
destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A
playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to
click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be
revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile
but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no
point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of
wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your
journey that will be the determining factor in whether you place into a prize winning position. You are free to
select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a
geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and
follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and
find the next concrete tile along the path? If you head one way are you heading towards the start or towards the
destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to
regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches,
accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up
but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is
simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated
whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated
whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has
been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been
picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never
quite sure whether it's a DNF because you can't spot it or it's been moved along.
A quick event that was tied in with a nearby GC event that was scheduled after this. Coming at the start of the new
summer games also allowed the attendees to rack up a few points for the Journey or Destination Game (information
below)
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing
field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or
destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A
playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to
click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be
revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile
but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no
point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of
wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your
journey that will be the determining factor in whether you place into a prize winning position. You are free to
select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a
geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and
follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and
find the next concrete tile along the path? If you head one way are you heading towards the start or towards the
destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to
regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches,
accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up
but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is
simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated
whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated
whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has
been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been
picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never
quite sure whether it's a DNF because you can't spot it or it's been moved along.
Rated: for Overall Experience
Found at the Snug moveable meet (GA13269)
Wow there sure were plenty of moveable caches there of lots of different sizes
A great time was had by all the people that attended
Thanks for the cache
The event was a great idea (well done Stainless Steel Rat) as it tied in with a nearby GC event that was scheduled after this. Coming at the start of the new summer games also allowed the attendees to rack up a few points for the Journey or Destination Game (information below)
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never quite sure whether it's a DNF because you can't spot it or it's been moved along.
Wow there sure were plenty of moveable caches there of lots of different sizes
A great time was had by all the people that attended
Thanks for the cache
The event was a great idea (well done Stainless Steel Rat) as it tied in with a nearby GC event that was scheduled after this. Coming at the start of the new summer games also allowed the attendees to rack up a few points for the Journey or Destination Game (information below)
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never quite sure whether it's a DNF because you can't spot it or it's been moved along.
Rated: for Overall Experience
Wow what a collection of moveables there was to be had today at the Snug Event and this was one of them. It was like feeding time at the Zoo. A well supported event. Well done SSR on getting us together. TFTM
Rated: for Overall Experience
Found at the Snug moveable meet (GA13269)
Wow there were a lot of moveable caches there of lots of different sizes
A great time was had by the people that attended
TFTC
The event was a great idea (well done Stainless Steel Rat) as it tied in with a nearby GC event that was scheduled after this. Coming at the start of the new summer games also allowed the attendees to rack up a few points for the Journey or Destination Game (information below)
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never quite sure whether it's a DNF because you can't spot it or it's been moved along.
Wow there were a lot of moveable caches there of lots of different sizes
A great time was had by the people that attended
TFTC
The event was a great idea (well done Stainless Steel Rat) as it tied in with a nearby GC event that was scheduled after this. Coming at the start of the new summer games also allowed the attendees to rack up a few points for the Journey or Destination Game (information below)
The latest Geocaching Australia game runs from 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
This new game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
A moving cache, by nature, may have been moved since you last determined its location. It may have been picked up but not yet rehidden so it's considered 'in-transit'. There is no foolproof method of determining where a cache is simply by the log types that have been placed against the cache. In general the following applies:
A moved log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with new co-ordinates indicates that the cache is in the new location ready to be found.
A found log with no new co-ordinates may indicate one of two situations:
The cache has been found and left in place.
The best way to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether it is still in place.
The cache has been found and the cacher has taken it away to re-hide it.
The best was to determine this is to read the found log and hopefully the cacher who found the cache has indicated whether they have taken it away.
In essence, you will need to read the last log to determine whether the cache is in place or whether the cache has been moved. Remember that even though the logs indicate the cache may be at a certain location, it may have been picked up and moved only moments before you arrived. That's part of the challenge of a moving cache; you're never quite sure whether it's a DNF because you can't spot it or it's been moved along.
After a quick visit to the vet and a walk around Rosny Hill, the GeoGSP stopped here for a moveable swap. Picked this little car up, and taken for a drive. Will be back out soon.
Rated: for Overall Experience
A very quick find since I spotted this and a few others in the hands of WhiteWebbs, since they are happy to move them i'll just find this one.
Rated: for Overall Experience
Hi Gwawr
A quick find in Huonville
Sainted at 0915 hours
TFTC and cheers
OldSaint
A quick find in Huonville
Sainted at 0915 hours
TFTC and cheers
OldSaint
Rated: for Overall Experience
Sorry for the long delay in moving...but taken to the deep south near a good mate...cheers ST.
Picked up from Grumbligrot , will relocate over the weekend.
Rated: for Overall Experience
Cache has been moved to a lovely seaside location. Lsst seen in the very capable hands of Grumbligrot.
Hi Gwawr,
A quick find even though previous coords out 23m...so much for phone caching. Tftc...much appreciated...moving on today...cheers ST.
A quick find even though previous coords out 23m...so much for phone caching. Tftc...much appreciated...moving on today...cheers ST.
Rated: for Overall Experience
In trevallyn again , this is becoming my second home, surely there can't be any more caches hidden up here. Found a cache nearby but can't retrieve it so decided to drop off some moveables while I was up here. This one is in the fork of a tree on the opposite side of the road. Hopefully should be an easy find and there is a moveable on the opposite side of the road.
Dropped off at the event at Bells Parade. TFTC
Found at an event at Latrobe in the possession of Sharnie’s Tribe. I will take it further afield to Launceston so some other geocachers can find it and maybe get some points for the current game of GeosportZ. A fast car but will it compete with the Targa cars I saw on the road today. I will hide him somewhere where he can watch the cars go by and be green with envy!
A quick find not too far from home, just got to this one before the rain started! Will move on asap. TFTC
This was one of the moveable caches looking for a ride that had been left behind after Sunday morning's event. We collected a few up and put them out today ready for their next pick ups.
After the event on Goat Island an assortment of moveables were extractred from geomobiles and swapped or found and this was one of them.
Tassie Trekkers are now a locationless geocache we have published a 'Geocacher cache' - Travelling Trekkers GA10932 - so if you spot us in your area sign our log book and receive a code word to earn yourself a We were one of the lucky teams to receive a pathtag from Geocaching Australia for publishing a "Geocacher Cache" - thanks Geocaching Australia.
The States of the nation games are here - join the fun from the 16th December 2017 - 21st January 2018
Have you joined a clan? Enhance your geocaching experience by joining a clan and being a part of the Dragon Zone. Choose a team Gold - Griffin, Green - Phoenix, Blue - Cerberus or Orange - Minotaur. Earn trophies and rise through the ranks from Dragon Fodder to Ruler of the Universe.
Rated: for Overall Experience
Hello Gwawr thanks for the cache.
I spotted this one at an event at Goat Island today.
TFTC
I spotted this one at an event at Goat Island today.
TFTC
Taken to an event at Goat Island where several other moveables were gathering with some geocachers. We were all eager to climb like goats up a steep hill and stand on the rocks at the top in order to have an event and gain points for the States of the Nation game on the last day of the competition. Photos were taken to prove the degree of difficulty of the terrain. Just as well I have been in training at the gym to strengthen my leg!
Found in Hobart when I was down there for an event. I picked up some other moveables and when I got back to the car I realise that there were some other moveables very close by. So out of the car and down the hill for another two moveables. I will take them on a journey north
It is hard to believe it is nearly summer in Tasmania with the weather we are experiencing. Headed out with snow on the mountain to hunt down a few moveables travelling to South Hobart, Fern Tree, Kingston and then on to Howden. It certainly was cold here in the Peter Murrell Reserve at Howden, below snow capped Mount Wellington. Parked off on the side of the road dodging rain and hail to find two moveables near the car and then decided to grab three more moveable about 300 m into the reserve, as the weather seemed to be clearing. Had a pleasant stroll to retrieve Sheer (Shear) Delight, Gary and then My Green Car on the return to the car. On the way back, the rain appeared again. At least it was not too hot as snakes have been spotted near moveable hides in this reserve this month. Will move on soon. Please to meet you again. TFTM
Rated: for Overall Experience
Back out again and ready to be found .
After collecting a heap of moveables in the Northwest a few weeks ago this has been the first chance I have had to drop them off anywhere interesting.
Today myself and Goose of GooseandEgg were walking round Peter Murrell reserve cleaning up some Gc caches we had failed to find yet and along the way we kept our eyes out for good locations to hide these moveables.
I have done my best to spread them out a little bit so if you want to collect more than a couple it could take a few hours, we got here about 11 and left about 3.
It was a nice spring day with us both enjoying the day no end.
After collecting a heap of moveables in the Northwest a few weeks ago this has been the first chance I have had to drop them off anywhere interesting.
Today myself and Goose of GooseandEgg were walking round Peter Murrell reserve cleaning up some Gc caches we had failed to find yet and along the way we kept our eyes out for good locations to hide these moveables.
I have done my best to spread them out a little bit so if you want to collect more than a couple it could take a few hours, we got here about 11 and left about 3.
It was a nice spring day with us both enjoying the day no end.
Myself and Goose of GooseandEgg have had a big weekend, starting out before 6am on Saturday we have covered some miles, heading North from Hobart we called at a couple of Southern caches near Melton Mowbray before making our way past Mole Creek to Flumming Hell and then on to Devonport and Ulverstone collecting many GC and GCA caches as we went.
Sunday morning was started with a FTF on a reverse cache and then a great little gadget cache as we headed West.
GooseandEgg dropped off this moveable and now i'm picking it up so I can move it on in the next week.
Later in the day we went to a CITO event and cleaned up the area and then cleaned up some caches, after a few stops along the way we made it back to Hobart by about 6pm, not a bad weekend at all
This movable will be back out soon.
Sunday morning was started with a FTF on a reverse cache and then a great little gadget cache as we headed West.
GooseandEgg dropped off this moveable and now i'm picking it up so I can move it on in the next week.
Later in the day we went to a CITO event and cleaned up the area and then cleaned up some caches, after a few stops along the way we made it back to Hobart by about 6pm, not a bad weekend at all
This movable will be back out soon.
Rated: for Overall Experience
I arrived home from work to find Neville (my old gnome) having a party in the front garden with a bunch of other movables. Neville gets bored on his retirement so I can't blame him for having the occasional get together but it was time for the 'riffraff' to move on so I made sure they went a good distance so they would not be back in a hurry. Enjoy the Northwest coast you mad partygoer, enjoy playing bridge
Found loitering around a dirty old gnome quite close to home. I was surprised to interrupt such a big gathering. The retired gnome is staying put but the rest of the party goers are being moved along swiftly. So glad they didn't leave a mess. Thanks for the movable.
Rated: for Overall Experience
A lovely spring day to be out and about. We heard a retired gnome was feeling a bit lonely in his garden bed so have dropped by for a visit with quite a few friends. Bring on the party!
While finding the nearby GC cache with OldSaint on a glorious spring day, I thought I had better bring this moveable back with me to civilisation! Not much of a party to be had here today at the stump. There were plenty of mates, but no internet and a kick out time of 4.00 pm. Plus the thermal pool was only 24 degrees but warmer here than sitting in the snow on the nearby hills. Hitching a ride to whitewebbs house before moving on. TFTM
Rated: for Overall Experience
This cache has been hidden with some of its travelling companions under the big log
Enjoy the rest of your journey
Cheers OldSaint.
Enjoy the rest of your journey
Cheers OldSaint.
Hi Gwawr
Left home, Huonville, this morning in the dark; travelled as far as Ulverstone and returned in the dark - left at 0530hrs and returned home at 2200hrs. A round trip comprising 772 kilometres including visits to Kindred, Turners Beach, West Ulverstone and Spreyton.
Weather: Wet at Huonville at 0530hrs, raining to Oatlands and then fine weather on the North West Coast for the day until I left and got back to Oatlands where it was humming down. Rained on and off from there to Huonville.
Having found one cache on Don Heads, my plan was to find as many as possible of the TasStats series as possible.
The puzzles had been solved some time ago, but this was virtually the first chance I have had to come North West in a similar period of time. So far in that series, I've found six with just one to find - so on the way to look for it, I thought I might as well try to find some caches along the way. This was the fourth on the way through the beautiful farming land from TasStats 6. So far today, I've found eleven including this one - All GCA; not one GC amongst them yet: 1 Trig, 6 Puzzles, three traditionals and now one moveable.
Attempts to get to the right side of the Bass Highway to get close to TasStats 7 failed; so I settled down; whilst stopped; I took a look for closer caches to be found on the GPS. A moveable nearby; off in search; not there - second time today; Sirius you .....
Phone call to sirius Tas and we make plans to say hello; visit it home; spend time and collect fourteen more moveables of which, this is one. Now you know the story behind my collecting your cache:
My tally for the day jumped from eleven to twenty-five comprising 1 Trig, 6 Puzzles, three traditionals and now fifteen moveables.
I Sainted the cache at 1400hrs.
After putting the caches in the car, I took some pics of my mates house. Back in the car myself and continued on the way to look for TasStats 7 again.
TFTC and cheers
OldSaint.
Left home, Huonville, this morning in the dark; travelled as far as Ulverstone and returned in the dark - left at 0530hrs and returned home at 2200hrs. A round trip comprising 772 kilometres including visits to Kindred, Turners Beach, West Ulverstone and Spreyton.
Weather: Wet at Huonville at 0530hrs, raining to Oatlands and then fine weather on the North West Coast for the day until I left and got back to Oatlands where it was humming down. Rained on and off from there to Huonville.
Having found one cache on Don Heads, my plan was to find as many as possible of the TasStats series as possible.
The puzzles had been solved some time ago, but this was virtually the first chance I have had to come North West in a similar period of time. So far in that series, I've found six with just one to find - so on the way to look for it, I thought I might as well try to find some caches along the way. This was the fourth on the way through the beautiful farming land from TasStats 6. So far today, I've found eleven including this one - All GCA; not one GC amongst them yet: 1 Trig, 6 Puzzles, three traditionals and now one moveable.
Attempts to get to the right side of the Bass Highway to get close to TasStats 7 failed; so I settled down; whilst stopped; I took a look for closer caches to be found on the GPS. A moveable nearby; off in search; not there - second time today; Sirius you .....
Phone call to sirius Tas and we make plans to say hello; visit it home; spend time and collect fourteen more moveables of which, this is one. Now you know the story behind my collecting your cache:
My tally for the day jumped from eleven to twenty-five comprising 1 Trig, 6 Puzzles, three traditionals and now fifteen moveables.
I Sainted the cache at 1400hrs.
After putting the caches in the car, I took some pics of my mates house. Back in the car myself and continued on the way to look for TasStats 7 again.
TFTC and cheers
OldSaint.
Rated: for Overall Experience
All go...now in the hands of Old Saint...cheers ST.
With such cold and inclement weather this past few weeks here in north west Tassie, going any where geocaching for me seemed to be out of the question. A good time to plan the various trips required in order to satisfy the various conflicting elements of the current DZ trophy points system. One trophy requirement is to find 100 moveable caches of which I need to find a further 26. So last night to my surprise, I saw 10 moveable caches had popped up on the radar and all with in a 10 km radius of home. I had thought of going caching last night but it was quite cold and even with a superb torch....power torch from Kleva Range.....with out doubt the best torch I have ever had.....it would be difficult finding all of the 10 moveable caches, so decided to head off early today...Friday morning....plus it was a better fit for some of the other dz trophy requirements..e.g. number of dz caches per day of the week, also for each day of the month plus the winter solstice trophy.Thankfully the weather was reasonably fine this morning, although quite over cast so the hunt was on. As soon as I had put my hat and boots on, Murder(the younger of the two canine family....4 yo) started to get pretty excited as he just loves both bush walking and travelling around in the geo fourby. My eldest canine...Sirius...is now too old(16.5 yo) to leave the comfort of his bed in front of the wood heater...which has an electric blanket of course(which he just loves and is great for his arthritis). Having walked 100's of km's with me geocaching over the years up numerous mountains, bush walking along many trails plus along vast stretches of beaches etc while geocaching, he has certainly earned his rest..an amazing companion who never gave up no matter how hard it was for him...a truly remarkeable effort.Looking at the various cache locations I had planned a clockwise route which would take me from home(Ulverstone) along South Road near the pet abbatoirs, on up to the Dial Range Reserve at Penguin, then back along the old coast road back to Ulverstone. Looking at the 9th moveable cache on my list....'My Green Car'.... in it's posted location I had a pretty good idea on where it would be as I had found other moveables quite near here in the past. Once at gz...a short amount of searching found the little green car hiding at the base of a steel guard rail post....the green car cache was soon in hand and the log signed.The cache and contents are in great condition too.This cache will be set free again in a couple of days time to continue its long journey around the state...will most likely take it further east to enjoy the scenery around Low Head on the eastern side of the Tamar River.A huge thank you to 2y'stassies for giving this cache a ride over on the Spirit of Tasmania so it can begin it's scenic tour of our wonderful state of Tasmania and to Sharnie's Tribe for placing all of the 10 moveable caches so close to home.Let's hope this little cache finds many new great locations on it's travels around Tassie.Many thanks for placing and maintaining this cache for us all to share and enjoy 'Gwawr'....very much appreciated.Having secured the 9th of 10 finds on the list it is now off to find the 10th...or last... moveable cache...cheers ST
Rated: for Overall Experience
A quick visit to a popular spot in the central north west coast led to several much needed finds. Caching activity has been a little slow lately so loved it. TFTC and to 2y'stassies for bringing these within range
Planning for this trip began in June - we knew we would be heading to Adelaide but which way would we go? This depended on our targets. We looked at our list of unclaimed Dragon Zone trophies and picked out several that we could feasibly collect the required number of finds to qualify for the trophy. We then had to identify caches that would meet our targets and from here it was time to plan a route that would take us past the caches we had identified. Any caches too far off our route were discarded and replaced by suitable alternatives.
All was running smoothly until the Christmas in July game was announced. We would be travelling in the latter part of the game. It was difficult to include this in our target caches as we did not know what was required. Once the game began and we understood what we needed to do we could then add other caches to the target list.
We were just getting our heads, yes all four of them, around this when more Dragon Zone trophies were added. Which ones could we meet and which should we ignore? Do we need to add more GA caches and/or do we need to change our route and our targets? We decided on our target list and then our route and timeline. We had just drawn a line under everything and were about to begin printing our caching booklets, route maps and target lists when caught@work published 23 new caches on the Western Ring Path. Earlier we had decided on the caches in the Edgewater Walk series. If we added the new ones on the Western Ring Path and as many of the CCC series as possible, we could probably reach the required number of caches to qualify for the Dragon Zone trophies “Restraining Order Stalker” (Find 100 DZ caches hidden by the same cacher) and “Obsession!=Insanity” (find 50 DZ caches in a day). As the latter would give us our first Blaze Trophy, it was decided to alter everything to include the CCC series.Four Fun, in South Australia published five puzzle caches that would bring good points in the Christmas in July game. Can we solve the puzzles? A few more adjustments to the route and the caches to find list and we would be off.
Having successfully completed our Melbourne challenges and gained our first Blaze Dragon Zone trophy it was time to focus on the Christmas in July game. We started on the Kenneth Stirling Conservation Park puzzle caches recently published by Four-Fun. With Four-Fun's puzzles found it was time to concentrate on several other GCA caches nearby.
As we had a break from grand parent duties today we looked for some caches to fill requirements for the Christmas in July game as well as contribute to Dragon Zone trophy challenges. We had noticed several new publications and three moveables that were reasonably close to one another. After backtracking to Scown's Views we headed out to look for two small moveables. This one was the first.
We found the entrance to the trail was badly cut up and very wet and boggy so had to tread wearily until we reached higher ground. Accurate coordinates and a good hint soon saw us turn up an abandoned car in a pine plantation, Cache was in good order. We were glad to find there was another hurdle entrance that as on higher ground so we didn't have to brave the wet, boggy conditions at the lower end.
We'll take this little cache on a trip before releasing it again.
Thanks for a well presented moveable cache GWAWR
All was running smoothly until the Christmas in July game was announced. We would be travelling in the latter part of the game. It was difficult to include this in our target caches as we did not know what was required. Once the game began and we understood what we needed to do we could then add other caches to the target list.
We were just getting our heads, yes all four of them, around this when more Dragon Zone trophies were added. Which ones could we meet and which should we ignore? Do we need to add more GA caches and/or do we need to change our route and our targets? We decided on our target list and then our route and timeline. We had just drawn a line under everything and were about to begin printing our caching booklets, route maps and target lists when caught@work published 23 new caches on the Western Ring Path. Earlier we had decided on the caches in the Edgewater Walk series. If we added the new ones on the Western Ring Path and as many of the CCC series as possible, we could probably reach the required number of caches to qualify for the Dragon Zone trophies “Restraining Order Stalker” (Find 100 DZ caches hidden by the same cacher) and “Obsession!=Insanity” (find 50 DZ caches in a day). As the latter would give us our first Blaze Trophy, it was decided to alter everything to include the CCC series.Four Fun, in South Australia published five puzzle caches that would bring good points in the Christmas in July game. Can we solve the puzzles? A few more adjustments to the route and the caches to find list and we would be off.
Having successfully completed our Melbourne challenges and gained our first Blaze Dragon Zone trophy it was time to focus on the Christmas in July game. We started on the Kenneth Stirling Conservation Park puzzle caches recently published by Four-Fun. With Four-Fun's puzzles found it was time to concentrate on several other GCA caches nearby.
As we had a break from grand parent duties today we looked for some caches to fill requirements for the Christmas in July game as well as contribute to Dragon Zone trophy challenges. We had noticed several new publications and three moveables that were reasonably close to one another. After backtracking to Scown's Views we headed out to look for two small moveables. This one was the first.
We found the entrance to the trail was badly cut up and very wet and boggy so had to tread wearily until we reached higher ground. Accurate coordinates and a good hint soon saw us turn up an abandoned car in a pine plantation, Cache was in good order. We were glad to find there was another hurdle entrance that as on higher ground so we didn't have to brave the wet, boggy conditions at the lower end.
We'll take this little cache on a trip before releasing it again.
Thanks for a well presented moveable cache GWAWR
We took this cool car for a spin in the hills today, and left it parked at the base of a large tree.
I found this car abandoned by the side of a pathway. The Western Australian number plates are a bit sus.
We'll drive it back to J & J HQ and decide where to park it next.
Thanks Gwawr.
We'll drive it back to J & J HQ and decide where to park it next.
Thanks Gwawr.
Rated: for Overall Experience