Lapstone Tower Glenbrook, New South Wales, Australia
By
Geocaching Australia on 13-Oct-11. Waypoint TP6076
Cache Details
Difficulty: | |
Terrain: | |
Type: | TrigPoint |
Container: | Other |
Coordinates: | S33° 45.798' E150° 38.200' (WGS 84) |
56H 281123E 6261578N (UTM) | |
Elevation: | 198 m |
Local Government Area: | Blue Mountains City |
Description
Lapstone Tower TS10254
Official name of this Trig Station as per NSW Department of Lands is: Lapstone Tower.
Serial number is: TS10254.
Last Inspected on: No Data.
Elevation is: 246 metres.
Passive trig Point, this is the communications tower, no access is possible as it is on the grounds of the RAAF Glenbrook Headquarters Air Command Base. However the tower should be visible from outside the base.
Logs
Another COVID walk. This one was hard to spot through the trees. The map suggests that the tower is the trig, though geodad had other objects in mind when he came here ages ago.
Rated: for Overall Experience
Wow have the trees grown here or what, this was hard to get a good shot while not drawing attention to one’s self, well I may have failed at that. Anyway, I walked along the fence line a little and took the shots.
Well today I needed an excuse to go caching and the Australian ones at that. So, I needed to go to Bunnings to pick up some plumbing pieces and Penrith was the go. So, from Penrith I came up to find a couple of caches and this trig.
Also, today I wanted to find this trig for the Journey or Destination - Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
1.Dirt. The ground beneath the ground tile is just plain old brown dirt.
2.Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
3.Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
4.Start. A concrete ground tile that has a blue map marker.
5.Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills, Moveable (you will qualify only once for a find on a moveable geocache), Traditional, TrigPoint, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia, The geocache has a hidden date after the game has commenced, The geocache was published on the Geocaching Australia website during the game period, The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more), The geocache is one of the following types:, Moveable, Traditional, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
So thanks again for a testing trig find.
Well today I needed an excuse to go caching and the Australian ones at that. So, I needed to go to Bunnings to pick up some plumbing pieces and Penrith was the go. So, from Penrith I came up to find a couple of caches and this trig.
Also, today I wanted to find this trig for the Journey or Destination - Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
1.Dirt. The ground beneath the ground tile is just plain old brown dirt.
2.Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
3.Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
4.Start. A concrete ground tile that has a blue map marker.
5.Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills, Moveable (you will qualify only once for a find on a moveable geocache), Traditional, TrigPoint, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia, The geocache has a hidden date after the game has commenced, The geocache was published on the Geocaching Australia website during the game period, The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more), The geocache is one of the following types:, Moveable, Traditional, Augmented Reality, Beacon, Gadget, Multi-cache, Night Cache, Podcache, Reverse, Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
So thanks again for a testing trig find.
Rated: for Overall Experience
We had been looking at what local trigs we could find and I wondered where the best place to get a photo of this trig would be. MrT was at an open day there today and remembered the trig. He was able to get this photo. TFTT
It took a while to find the right angle on this one. Took the kids with me to tone down the suspicious element.
Rated: for Overall Experience
Stopped on my way to Cessnock this afternoon to finally log this trig. I'm sure I stopped to take the required photos ages ago, but seem to have lost them, so I did a quick detour this afternoon.
I have no photo for this as security chased me down asked me delete and explainef it was illegal to do so. Well I could come back and take on the side but have decided to log anyway. There are plenty of photo's and I will avoid any possible issues. I was in the area as I was finding a nearby badman puzzle. TFTT.
Taking a photo of military communications, and the gate was open ... thankfully the doggies were not on the roam, too.
Rated: for Overall Experience
Final find of the day after spending a day at YellowRosck abseiling.
Rated: for Overall Experience
Turned out to be an easy find, however to get the best shot we followed the fence to the right spot. We did not see the dogs on duty, but they would have been on the other side of the fence anyway so no worries.
By the way we did not discharge any firearms over the RAAF base as it is not allowed!
By the way we did not discharge any firearms over the RAAF base as it is not allowed!
Rated: for Overall Experience
Found and logged together with rogerw3.
We drove in Knapsack Avenue and then walked along the RAAF security fence until we discovered a good angle for our photographs.
RAAF security dogs were supposed to be on duty, but none bothered us.
Do you realise that you're not allowed to fire guns out over the RAAF base? Neither did we. But there are signs informing the general public of this prohibition . . . be warned.
We drove in Knapsack Avenue and then walked along the RAAF security fence until we discovered a good angle for our photographs.
RAAF security dogs were supposed to be on duty, but none bothered us.
Do you realise that you're not allowed to fire guns out over the RAAF base? Neither did we. But there are signs informing the general public of this prohibition . . . be warned.
Rated: for Overall Experience
You can see this trig tower from almost everywhere in the Penrith area. Sadly, the closer you are to try get the photo, the less of the trig tower can be see. There is enough to photograph near the RAAF entry.