MTT Tarleton St Sheffield ST1165 Sheffield, Tasmania, Australia
By
Geocaching Australia on 12-Apr-17. Waypoint TP7589
Cache Details
Difficulty: | |
Terrain: | |
Type: | TrigPoint |
Container: | Other |
Coordinates: | S41° 22.360' E146° 19.728' (WGS 84) |
55G 443870E 5419654N (UTM) | |
Elevation: | 313 m |
Local Government Area: | Kentish |
Description
Trig is a Mobile Telephone Tower
A Trig Point is a virtual cache which requires a cacher to locate the Trigonometric Station at GZ.
A trig point (also known as a Trigonometric Station) typically consists of a black disc on top of four metal legs or concrete pillar, resembling a navigation beacon. It is also accompanied by a metal disc, which is located directly below the center point of the tripod or on top of the pillar itself.
Trig points are generally located at the top of hills or points of prominence in the landscape. Many provide unique views and challenges, with some being difficult to get to.
These points were regarded as valuable to surveyors, providing reference points for measuring distance and direction, and assisting in the creation of maps.
To log a find on the Geocaching Australia website, you will need to include a picture of the trig point, along with your GPS receiver and (preferably) yourself. Long distance / telephoto type pictures are against the spirit of this cache. You are encouraged to leave a description of your journey in your log to help others in finding the trig point.
The original collection of trig points has been sourced from Geoscience Australia and may contain inaccuracies.
Please respect local laws and regulations when searching for trig points. If you believe that a trig point is located on private property or in a dangerous location, you may archive the cache, by clicking on Log this Cache and place an "Archived" log on the Geocaching Australia website.
If you feel that you can add to the description of this trig point or adjust the difficulty / terrain ratings, please feel free to edit this cache and amend the information suitably. Vandalism of the cache description or other information will result in your account being terminated.
Logs
We disturbed a hoard of dogs next door, and they barked at us from their gate, prompting their guardian up near the house to yell "shut up!" at them.
Cheers, EPs.
EeePees and I were on a weekend away finding caches.
This one of your was on of many that we found.
Found on Sunday 12 December 2021 at 0828
TFTC"
Tried to get closer, but the road seemed to be a private drive-way
The views here were not too bad
The round trip was 709 km in the car
To find and log 13 caches I walked, I walked a total distance of 11.01 km using 14421 steps while burning 1906 calories
TFTC and cheers
OldSaint
Gotta love any trig that doesn't involve climbing a mountain.
Thanks.
Found on our way back to Lonnie afer a caching run down the coast.
Many thanks Geocaching Australia for publishing this cache and adding to our geocaching experience.
Tassie Trekkers are now a locationless geocache we have published a 'Geocacher cache' - Travelling Trekkers GA10932 - so if you spot us in your area sign our log book and receive a code word to earn yourself a
Have you joined a clan? Enhance your geocaching experience by joining a clan and being a part of the Dragon Zone. Choose a team Gold - Griffin, Green - Phoenix, Blue - Cerberus or Orange - Minotaur. Earn trophies and rise through the ranks from Dragon Fodder to Ruler of the Universe.
Games
Journey or Destination
Game Period: 01-Dec-2018 00:00:00 to 31-Jan-2019 23:59:59 AEST
It is sometimes said [citation needed] that the game of geocaching is not about the destination it is about the journey. This game is about the choices you make in the experience of the journey or the destination.
On your entry to the game you will be asked to create a playing field with a number of ground tiles. Your playing field is a grid 20 x 20 ground tiles making a total number of 400 possible steps you can take on your journey or destination. You choose whether you want to find and follow the path or whether you wanted to meander around. A playing field is unique to each player so there is no benefit in teaming up to beat the system through brute force.
For each qualifying geocache that you hide or find during the game period you will be offered the opportunity to click on a ground tile and reveal what lies beneath. There are a number of different ground tiles that will be revealed when you click on your playing field. It should be noted that there are no punishments for clicking a tile but there will not always be the reward you were hoping for as you reveal each tile.
Dirt. The ground beneath the ground tile is just plain old brown dirt.
Dirt with some points. The ground beneath the tile is brown dirt but it has some points associated with it.
Concrete. The ground beneath is part of the pathway that will lead you on your way to your destination but has no point value.
Start. A concrete ground tile that has a blue map marker.
Destination. A ground tile that has a green map marker.
Meandering around and avoiding the path will accumulate points that will be used to place on you the ladder of wanderers. The more you stay off the path the higher the number of points you will accumulate and it will be your journey that will be the determining factor in whether you place into a prize winning position. You are free to select any ground tile to click on; they do not need to be next to each other.
Trying to find the path may mean you strike out on the dirt until you eventually come across the path and as a geocacher who can't say that this isn't a tried and true method. Once you find the path however will you try and follow the path as it changes direction around your playing field? Do you go North, South, East or West to try and find the next concrete tile along the path? If you head one way are you heading towards the start or towards the destination? When you do happen upon the destination tile then you will automatically be in a winning position.
At any point you are free to change from the journey to the destination and vice versa but you won't be able to regenerate your playing field. You are also free to keep playing as long as you have qualifying geocaches, accumulating more and more dirt tile points and placing you higher and higher on the ladder.
Qualifying geocaches fall into two categories. Finds and Hides.
A qualifying find is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date prior to the game commencing
The geocache was logged by you on the Geocaching Australia website during the game period
The geocache was physically found by you during the game period
The geocache is not owned by you unless it is a moveable geocache
The geocache has not previously been found by you during the game period
The geocache is one of the following types:
Burke and Wills
Moveable (you will qualify only once for a find on a moveable geocache)
Traditional
TrigPoint
Augmented Reality
Beacon
Gadget
Multi-cache
Night Cache
Podcache
Reverse
Unknown or Mystery
A qualifying hide is a geocache that meets the following criteria:
The geocache is listed at Geocaching Australia
The geocache has a hidden date after the game has commenced
The geocache was published on the Geocaching Australia website during the game period
The geocache has a container size of regular or larger (Note: A regular geocache has a volume of 1 litre or more)
The geocache is one of the following types:
Moveable
Traditional
Augmented Reality
Beacon
Gadget
Multi-cache
Night Cache
Podcache
Reverse
Unknown or Mystery
The game tracking mechanism relies upon your honesty when logging geocaches as found or hidden.
The games administrators will undertake verification of a statistically significant number of logs.
Players who continually log inaccurate information will be disqualified from the game. The game administrators decision is final.
The game administrators will subtract qualifying hide or find geocaches from your tally if they are found to be not genuine.
The game administrators reserve the right to provide clarifications to the rules at any point during the game.
Don't forget to claim your limited time game trophies, if your qualify, while the game is in progress. Once the game completes the ability to claim your trophies is lost for ever.
We found some of these caches a little disappointing as they seemed placed only for the SOTN event and did not take advantage of some nearby great places. Some caches though were great and placed with a real reason and certainly were worth the visit
TFTC
After many hours of map perusal, a field check to verify the Trigs existence and cache listing, a FTF is claimed...cheers.